DayZ Standalone
DayZ: Three Weeks On the Road
The DayZ Alpha is available for early adopters from Steam for 23.99 Euros. Please be aware that our Early Access offer is a representation of our core pillars, and the framework we have created around them. It’s a work in progress and therefore contains a variety of bugs. We strongly advise you not to buy and play the game at this stage unless you clearly understand what Early Access means and are interested in participating in the ongoing development cycle. Please keep in mind that we do not expect to reach Beta status sooner than the end of 2014.
Current Version
0.32.114557
2014-01-22
Fixed
- Niosh mask (Respirator) Inventory size fixed to 1/1 slot.
- Missing strings for BE popup for alternate languages, set to English while translations are being done.
- Reduced dispersion of FNX45 (from 0.05 to 0.03)
- Balanced stomach capacity,
- Added stuffed notifier (instead of sickness when full up)
- Eating and drinking animations properly set for tablets/disinfectants
- Version number in server browser and details
- Saline transfusion doesn't refill full blood
- Charcoal and tetracycline tablets won't give sick badge if you aren't actually sick
- Player aim run speed updated, weapon position changed and improved for first person view
- Glitches on right hand while moving and while giving taunt fixed
- Players can't pile backpacks inside of another backpacks, backpack-inception style. You can only put one backpack inside of another backpack if the backpack that is being put inside is empty.
- Magnum speedloader should be spawning now
- Number of backpacks spawning lowered
- Number of .357 Pythons spawning lowered.
- Number of M4A1s spawning lowered
- Dead character cleanup performed at 10 minutes past death
- Removed scripted server teleporting check as now managed by engine
- Sea ambient sound is now slightly quieter
- Animation: Fixed misc issues with vaulting
- Animation: Fixed getting on the ladder from kneel for the armed player
- Animation: Fixed animation speed for unarmed player in main menu
- Animation: Fixed an issue with changing weapon while aiming in kneel
- Animation: Fixed an issue with rotation while aiming in prone
- Headtorch color descriptions fixed
- Jeans descriptions (color) fixed
- Cargo pants description fixed (color)
- Chest Holster description added
- Using an item in your hand no longer goes out of hand once action done
- Using an item while something else in your hand will go back to that item once action done
- Security issue with IGUI variable compiling
- Situation where player used item on other players inventory causing neverending looped item check
- Weapons now display tooltips
- Players can now be revived with the defibrillator
- Clipping on right hand when holding an item and pressing F1 (Greeting).
- Map_ChernarusSW description fixed
- SKS rifle description added
New
- UI: Editable character name in main menu
- UI: Hive, mode and time columns in server browser
- Database: Support for sub hives. (Sub-private, Hardcore/Regular public)
- Security: Signature verification against PBOs
- Loot: Added shotgun speedloader into loot spawns
- Loot: Added box of 20 pieces [[.357 Rounds] into loot spawns
- Loot: Added color variants of all shoes into loot spawns
- Loot: Added Hiking pants (both long and short ones) and Canvas pants including their color variants into loot spawns
- Loot: Added Hacksaw into the loot spawns
- Loot: Added shotgun into loot spawns
- Action: Players can now collect Berries as food
- Crafting: Players can create sawed-off shotgun from shotgun
- Crafting: Players can opening cans with a hacksaw
- Crafting: Painting Mosin with Spraypaint now supported
- Loot: Added spraypaint can into loot spawns
- Map: Coastal harbor town of Svetloyarsk (and surrounding areas)
- Animation: More direct transitions for aimed weapon(prone to stand/kneel and back)
- Animation: Surrender now disarms player for single handed items
- Loot: Pipsi, NotaCola, Spite and Rasputin Kvass drinks
- Action: Burlap Sack can be placed on head of self or target
- Action: Burlap sack causes black screen and reduced sound when worn on head
- Performance: Server Performance improvements
- Zombies: Six new zombie soldier types
- Crafting: Weapon cleaning kit used for keeping your guns in good shape
- Loot: Shotgun snap-loader for fast reloads
- Crafting: Player can spraypaint MP handguard and buttstock
- Crafting: Support for "add paint" or "repaint" for spraypainting
- Crafting: Player can spraypaint CMAG magazines
Previous versions
0.30.114008
2014-01-06
Fixed
- Server: Dedicated Server crash related to memory cleanup
- Server: Player location rubberbanding
- Critical Security Vulnerability fixes
Note: This is a hotfix to address several key issues, and thus is focused on specifically those issues.
0.30.113953
2014-01-05
New
- Design: Balancing of player spawns (ongoing)
- Server: Dead player cleanup (time based)
- Design: M9130 Bayonet can now open cans
- Server: BattlEye Anti-Cheat (Client as well)
- Server: Initial implementation for Sub-Private Hives (ongoing)
- Server: Initial implementation for regular & hardcore Public Hive
Fixed
- Server: Dedicated Server crash related to player skeleton
- Server: Player location rubberbanding (ongoing)
- Server: Large delay in item manipulation and "inventory tetris"
0.30.113925
2013-12-31
New
- Design: Balancing of player spawns (ongoing)
- Server: Enhanced Server-side security & customization options
- Design: .357 Magnum Speedloader should now spawn
- Server: First Person only servers are now supported (Seperate Hive coming later on)
Fixed
- Design: Player corpses should no longer despawn upon disconnect
- Server: Respawning should now function properly - in some cases you may have to wait a few seconds. (during high death/respawn times)
- Design: 357 Magnum spawning fixed
0.30.113860
2013-12-20
New
- Config: added anim hooks for zombie feeding(should allow for zombie to deal damage to unconscious players)
- Config: greeting with 2 handed weapon now possible without disarming
- UI: Inspect option in the inventory screen (shows item in 3D, draft system only)
- Engine: Servers with incompatible version marked in the server browser
- Engine: The „Player uses modified data“ message is removed from CHAT
- Design: you can craft splint and fix broken limbs with it
- Design: players who disconnect when unconscious will die
- Design: players who disconnect when restrained will die
New weapon: Magnum .357 Revolver+ ammo (Actual weapon in later patch)
Fixed
- Config: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone)
- Config: fix a minor issue with one handed items not being correctly placed in right hand for a surrender transition
- Config: m4 bolt and magazine animation improved
- Config: adjusted collision shape for armed player(should fix occasional issues going up stairs)
- Config: fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stop
- Animations: Sprint updated (Unarmed) - Unarmed sprint faster now
- Animations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable now
- UI: Early Access warning dialogue
- Engine: Fix of players being able to talk globally when dead through Direct Chat
- Design: damage is transferred from closed can to open one
- Design: licking a battery now displays the battery's state properly
- Design: wooden sticks model fits inventory slots better now
- Crash: Occurs when pushing details twice on MP server browser
- Engine: Updated rain texture with refraction
- Design: Player blood and health not regenerating naturally
0.29.113822
2013-12-18
Fixed
- Animation transitions - Restrained, Prone Rifle
- Greetings - Hand Position adjusted
- Fixed several floating loot issues in buildings without floor geometry
- fix for force feed/drink/consume medicine other players
- sharp objects open food cans (not working previously)
- disabled reloading animation after mosin shot as it was preventing seeing fall of shot (temporary until new anim)
- Various 'critical' security updates
- Improved the visual quality of rain
New
- 357 Magnum animations implemented (magnum not yet enabled)
- you can measure whether is a battery fully charged, half charged or empty by licking it (not working, delayed until next build)
0.28.113772
2013-12-18
Fixed
- Drinking directly from wells now works
- headwear descriptions updated
- pants descriptions updated
- increased battery drain by flashlight
- bandaging cannot fix broken leg now
- server browser shows internet tab as selected out of the box
- fixed modifier messages, one message type per stage
- Workshop: lowered moto helmets spawn probability. removed old proxies, replaced with memory points
- Reduced level at which player becomes permanently unconscious
- Increased rate players recover from shock damage
- Internet set to default tab for multiplayer server browsing
- improved responsiveness when side-stepping from left to right/right to left
- disabled head movement for unconscious states
- adjusted head bob for select animations
- Various security related measures
- Tweaked the tenement buildings (small and big) for spawns on the roof
- improved transitions for restrained player
- Removed old proxies and replaced them with memory points and new loot spawn in sheds
- enabled step blending with raised rifle for better responsiveness
- Roadway LOD issue fixed that caused floating loot for some buildings
New
- Temporary status indicators for state of player in the inventory screen (thirsty, sickness, hunger, etc...)
- force feed other players
- Rain updated - it should better correspond with the rest of scene by adding the refraction effect
- New variations for main menu (Unarmed) added
- Greeting animations for all stances to be replaced (Now with left hand to avoid issues when holding items)
- Magnum hand IK
- Opening cans with sharp tools
- Dot crosshair
- Damaging knife, screwdriver and bayonet used for opening cans
- Loot array (with respective type of meat) added to animals configs and new types of meat added to food configs (ANIMALS DISABLED)
Central Server
- fixed performance issues on character creation and saving
- fixed character creation record override
- increased server response time and performance
0.28.113734 (Initial release)
2013-12-16
- This is the initial release version of the DayZ Standalone Alpha.